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Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox

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 Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox
Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox by Michael Ingrassia
English | 2008 | ISBN: 0240810643 | 416 pages | PDF | 28.8 MB

Well-known Maya professional, Michael Ingrassia, takes readers through his unique style of modeling: “Image Based Modeling” where efficient, realistic models can be created very quickly. Ingrassia’s techniques allow modelers to create exact replicas of their concept characters or objects. The techniques presented are very efficient and allow game modelers to quickly build out stand alone props to populate environments and game levels.

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