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3D Rendering in Computer Graphics

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 3D Rendering in Computer Graphics
Patria Dobbins, “3D Rendering in Computer Graphics”
English | 2012 | ISBN-10: 9788132342649, 813234264X | PDF | 108 pages | 3 MB

3D rendering is the 3D computer graphics process of automatically converting 3D wire frame models into 2D images with 3D photorealistic effects on a computer.
Rendering methods
Rendering is the final process of creating the actual 2D image or animation from the prepared scene. This can be compared to taking a photo or filming the scene after the setup is finished in real life. Several different, and often specialized, rendering methods have been developed. These range from the distinctly non-realistic wireframe rendering through polygon-based rendering, to more advanced techniques such as: scanline rendering, ray tracing, or radiosity. Rendering may take from fractions of a second to days for a single image/frame. In general, different methods are better suited for either
photo-realistic rendering, or real-time rendering…

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